Searched refs:mapGLCompressedTexFormat (Results 1 – 7 of 7) sorted by relevance
62 tcu::CompressedTexFormat mapGLCompressedTexFormat (deUint32 format);
296 tcu::CompressedTexFormat mapGLCompressedTexFormat (deUint32 format) in mapGLCompressedTexFormat() function
2021 const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); in init()2071 const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); in init()2122 const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); in init()2193 const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); in init()2245 const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); in init()2321 const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); in init()2380 const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); in init()2440 const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); in init()2499 const tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(glFormat); in init()
586 else if (glu::isCompressedFormat(formatA) && isAstcFormat(glu::mapGLCompressedTexFormat(formatA))) in getMoreRestrictiveFormat()588 else if (glu::isCompressedFormat(formatB) && isAstcFormat(glu::mapGLCompressedTexFormat(formatB))) in getMoreRestrictiveFormat()617 return tcu::getBlockSize(glu::mapGLCompressedTexFormat(format)); in getTexelBlockSize()625 return tcu::getBlockPixelSize(glu::mapGLCompressedTexFormat(format)); in getTexelBlockPixelSize()696 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(glFormat); in genTexel()1281 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(info.getFormat()); in decompressTexture()1468 …const tcu::CompressedTexFormat& compressedFormat = glu::mapGLCompressedTexFormat(info.getFormat()); in renderTextureCubemap()1898 if (isAstcFormat(glu::mapGLCompressedTexFormat(format))) in checkFormatSupport()2380 …if (glu::isCompressedFormat(srcFormat) && !tcu::isAstcFormat(glu::mapGLCompressedTexFormat(srcForm… in addCopyTests()2394 …if (glu::isCompressedFormat(dstFormat) && !tcu::isAstcFormat(glu::mapGLCompressedTexFormat(dstForm… in addCopyTests()
158 const tcu::CompressedTexFormat compressedFmt = glu::mapGLCompressedTexFormat(format); in getFormatChannelClass()335 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(texFormat); in genDummyTexture()659 tcu::isAstcFormat(glu::mapGLCompressedTexFormat(m_texFormat)) && in init()1404 const tcu::CompressedTexFormat compressedFormat = glu::mapGLCompressedTexFormat(texFormat); in TextureBorderClampFormatCase()2078 tcu::isAstcFormat(glu::mapGLCompressedTexFormat(m_texFormat)) && in init()
50 using glu::mapGLCompressedTexFormat;509 const CompressedTexFormat tcuFormat = mapGLCompressedTexFormat(format); in init()2693 const CompressedTexFormat tcuFormat = mapGLCompressedTexFormat(format); in init()3006 const CompressedTexFormat tcuFormat = mapGLCompressedTexFormat(format); in init()3150 const CompressedTexFormat tcuFormat = mapGLCompressedTexFormat(format); in init()
186 tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(formats); in calculateDataSize()1028 if (isAstcFormat(glu::mapGLCompressedTexFormat(format))) in checkFormatSupport()1062 tcu::CompressedTexFormat format = glu::mapGLCompressedTexFormat(m_compressedFormat); in iterate()