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Searched refs:markMipLevelsClean (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrGpu.cpp206 bool markMipLevelsClean = false; in createTexture() local
216 markMipLevelsClean = (texelLevelCount > 1 && !levelClearMask && texels[1].fPixels); in createTexture()
219 markMipLevelsClean = true; in createTexture()
221 if (markMipLevelsClean) { in createTexture()