Searched refs:maxD (Results 1 – 7 of 7) sorted by relevance
156 SkScalar maxD = SkPointPriv::DistanceToSqd(qPts[0], qPts[1]); in set() local159 if (d > maxD) { in set()160 maxD = d; in set()164 if (d > maxD) { in set()165 maxD = d; in set()169 if (maxD > 0) { in set()
171 DEBUG(unsigned maxD = 0; in schedule()173 if (SUnits[su].getDepth() > maxD) in schedule()174 maxD = SUnits[su].getDepth(); in schedule()175 dbgs() << "Max Depth " << maxD << "\n";); in schedule()
237 SkScalar maxD = SkPointPriv::DistanceToSqd(qPts[0], qPts[1]); in set() local240 if (d > maxD) { in set()241 maxD = d; in set()245 if (d > maxD) { in set()246 maxD = d; in set()250 if (maxD > 0) { in set()
215 LLVM_DEBUG(unsigned maxD = 0; in schedule()217 ++su) if (SUnits[su].getDepth() > maxD) maxD = in schedule()219 dbgs() << "Max Depth " << maxD << "\n";); in schedule()
1096 int maxD = 0; in selectEndPointPCA() local1113 if (dot > maxD) in selectEndPointPCA()1115 maxD = dot; in selectEndPointPCA()
163 const Vec4 maxD = max(d0, max(d1, max(d2, d3))); in computeBilinearSearchStepFromFloatQuad() local164 const Vec4 stepCount = maxD / prec.colorThreshold; in computeBilinearSearchStepFromFloatQuad()