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Searched refs:maxInnerTriangles (Results 1 – 2 of 2) sorted by relevance

/external/skia/bench/
DTriangulatorBench.cpp133 int maxInnerTriangles = path.countVerbs() - 1;
134 auto* data = this->GrEagerVertexAllocator::lock<SkPoint>(maxInnerTriangles * 3);
/external/skia/src/gpu/tessellate/
DGrPathTessellator.cpp58 int maxInnerTriangles = path.countVerbs() - 1; in prepare() local
59 instanceLockCount += maxInnerTriangles; in prepare()