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Searched refs:maxShaderCompilerThreadsARB (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DRendererGL.cpp53 ASSERT(functions->maxShaderCompilerThreadsARB != nullptr); in SetMaxShaderCompilerThreads()
54 functions->maxShaderCompilerThreadsARB(count); in SetMaxShaderCompilerThreads()
429 mFunctions->maxShaderCompilerThreadsARB != nullptr; in hasNativeParallelCompile()
DDispatchTableGL_autogen.h734 PFNGLMAXSHADERCOMPILERTHREADSARBPROC maxShaderCompilerThreadsARB = nullptr; variable
DDispatchTableGL_autogen.cpp408 ASSIGN("glMaxShaderCompilerThreadsARB", maxShaderCompilerThreadsARB); in initProcsDesktopGL()
3196 maxShaderCompilerThreadsARB = &glMaxShaderCompilerThreadsARBNULL; in initProcsDesktopGLNULL()
/external/angle/src/libANGLE/renderer/gl/glx/
DDisplayGLX.cpp41 functions->maxShaderCompilerThreadsARB != nullptr; in HasParallelShaderCompileExtension()