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/external/mesa3d/src/mesa/vbo/
Dvbo_minmax_index.c290 GLuint max_ub = 0; in vbo_get_minmax_index_mapped() local
295 if (ub_indices[i] > max_ub) max_ub = ub_indices[i]; in vbo_get_minmax_index_mapped()
302 if (ub_indices[i] > max_ub) max_ub = ub_indices[i]; in vbo_get_minmax_index_mapped()
307 *max_index = max_ub; in vbo_get_minmax_index_mapped()