Searched refs:merge_symbol_into_function (Results 1 – 3 of 3) sorted by relevance
396 bool AppendIfUnique(const SymbolContext &sc, bool merge_symbol_into_function);399 bool merge_symbol_into_function);
1204 bool merge_symbol_into_function) { in AppendIfUnique() argument1208 if (AppendIfUnique(*pos, merge_symbol_into_function)) in AppendIfUnique()1215 bool merge_symbol_into_function) { in AppendIfUnique() argument1221 if (merge_symbol_into_function && sc.symbol != nullptr && in AppendIfUnique()
1002 const bool merge_symbol_into_function = true; in SymbolIndicesToSymbolContextList() local1010 sc_list.AppendIfUnique(sc, merge_symbol_into_function); in SymbolIndicesToSymbolContextList()