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Searched refs:mipmapRepeatY (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureEffect.cpp516 bool mipmapRepeatY = m[1] == ShaderMode::kRepeat_Nearest_Mipmap || in emitCode() local
519 if (mipmapRepeatX || mipmapRepeatY) { in emitCode()
527 if (mipmapRepeatY) { in emitCode()
545 if (mipmapRepeatX && mipmapRepeatY) { in emitCode()
551 } else if (mipmapRepeatY) { in emitCode()
559 if (mipmapRepeatX && mipmapRepeatY) { in emitCode()
574 } else if (mipmapRepeatY) { in emitCode()