Searched refs:n_characters (Results 1 – 1 of 1) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/ |
D | esextcTestCaseBase.cpp | 890 glw::GLint n_characters = 0; in getInfoLog() local 895 gl.getShaderiv(id, GL_INFO_LOG_LENGTH, &n_characters); in getInfoLog() 898 gl.getProgramiv(id, GL_INFO_LOG_LENGTH, &n_characters); in getInfoLog() 901 gl.getProgramPipelineiv(id, GL_INFO_LOG_LENGTH, &n_characters); in getInfoLog() 911 std::vector<char> result_vec(n_characters + 1); in getInfoLog() 917 gl.getShaderInfoLog(id, n_characters + 1, 0, &result_vec[0]); in getInfoLog() 920 gl.getProgramInfoLog(id, n_characters + 1, 0, &result_vec[0]); in getInfoLog() 923 gl.getProgramPipelineInfoLog(id, n_characters + 1, 0, &result_vec[0]); in getInfoLog()
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