Searched refs:n_elements_per_mat3x2 (Results 1 – 1 of 1) sorted by relevance
2033 static const GLuint n_elements_per_mat3x2 = 6; in getVertexArrayConfiguration() local2103 static const GLint n_elements[] = { n_elements_per_mat3x2, n_elements_per_mat4x2 }; in getVertexArrayConfiguration()