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Searched refs:n_shader (Results 1 – 8 of 8) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderTCTE.cpp762 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in executeTestRun() local
764 glw::GLuint shader = shaders[n_shader]; in executeTestRun()
1440 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in initTest() local
1443 glw::GLuint shader = shaders[n_shader]; in initTest()
1454 …m_testCtx.getLog() << tcu::TestLog::Message << "Compilation of shader object at index " << n_shader in initTest()
1458 << src[n_shader] << tcu::TestLog::EndMessage; in initTest()
2430 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in initTestRun() local
2433 glw::GLint shader = shaders[n_shader]; in initTestRun()
2526 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in initTestRun() local
2529 glw::GLuint shader = shaders[n_shader]; in initTestRun()
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DesextcTessellationShaderXFB.cpp499 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in initTest() local
501 glw::GLuint shader = shaders[n_shader]; in initTest()
517 …m_testCtx.getLog() << tcu::TestLog::Message << "Compilation of shader object at index " << n_shader in initTest()
521 << src[n_shader] << tcu::TestLog::EndMessage; in initTest()
DesextcTessellationShaderVertexOrdering.cpp233 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in initTest() local
235 glw::GLuint shader = shaders[n_shader]; in initTest()
DesextcTessellationShaderTriangles.cpp236 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in initTest() local
238 glw::GLuint shader = shaders[n_shader]; in initTest()
DesextcTessellationShaderUtils.cpp196 for (glw::GLint n_shader = 0; n_shader < n_shaders; ++n_shader) in compileShaders() local
198 glw::GLuint shader = shaders[n_shader]; in compileShaders()
DesextcTessellationShaderTessellation.cpp1793 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in initTest() local
1795 glw::GLuint shader = shaders[n_shader]; in initTest()
1919 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in initTestDescriptor() local
1921 glw::GLuint shader = shaders[n_shader]; in initTestDescriptor()
/external/deqp/external/openglcts/modules/gl/
Dgl3cCommonBugsTests.cpp2801 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in runSeparateShaderTestMode() local
2804 const std::string& current_body = *shaders[n_shader].body_ptr; in runSeparateShaderTestMode()
2805 const _shader_stage& current_shader_stage = shaders[n_shader].shader_stage; in runSeparateShaderTestMode()
2806 glw::GLuint& current_so_id = *shaders[n_shader].so_id_ptr; in runSeparateShaderTestMode()
2807 const glw::GLenum& current_so_type_gl = shaders[n_shader].shader_stage_gl; in runSeparateShaderTestMode()
Dgl4cGPUShaderFP64Tests.cpp6398 for (unsigned int n_shader = 0; n_shader < n_shaders; ++n_shader) in initProgramObjects() local
6401 glw::GLuint so_id = shaders[n_shader]; in initProgramObjects()