Searched refs:next_binding_table_offset (Results 1 – 4 of 4) sorted by relevance
854 uint32_t next_binding_table_offset) in brw_assign_common_binding_table_offsets() argument858 stage_prog_data->binding_table.texture_start = next_binding_table_offset; in brw_assign_common_binding_table_offsets()859 next_binding_table_offset += num_textures; in brw_assign_common_binding_table_offsets()863 stage_prog_data->binding_table.ubo_start = next_binding_table_offset; in brw_assign_common_binding_table_offsets()864 next_binding_table_offset += prog->info.num_ubos; in brw_assign_common_binding_table_offsets()872 stage_prog_data->binding_table.ssbo_start = next_binding_table_offset; in brw_assign_common_binding_table_offsets()873 next_binding_table_offset += prog->info.num_abos + prog->info.num_ssbos; in brw_assign_common_binding_table_offsets()879 stage_prog_data->binding_table.shader_time_start = next_binding_table_offset; in brw_assign_common_binding_table_offsets()880 next_binding_table_offset++; in brw_assign_common_binding_table_offsets()890 stage_prog_data->binding_table.gather_texture_start = next_binding_table_offset; in brw_assign_common_binding_table_offsets()[all …]
70 uint32_t next_binding_table_offset = 0; in assign_cs_binding_table_offsets() local73 prog_data->binding_table.work_groups_start = next_binding_table_offset; in assign_cs_binding_table_offsets()74 next_binding_table_offset++; in assign_cs_binding_table_offsets()77 next_binding_table_offset); in assign_cs_binding_table_offsets()
55 uint32_t next_binding_table_offset = MAX2(key->nr_color_regions, 1); in assign_fs_binding_table_offsets() local57 next_binding_table_offset = in assign_fs_binding_table_offsets()59 next_binding_table_offset); in assign_fs_binding_table_offsets()63 next_binding_table_offset; in assign_fs_binding_table_offsets()64 next_binding_table_offset += key->nr_color_regions; in assign_fs_binding_table_offsets()68 prog_data->base.binding_table.size_bytes = next_binding_table_offset * 4; in assign_fs_binding_table_offsets()
91 uint32_t next_binding_table_offset);