Searched refs:nir_lower_returns (Results 1 – 17 of 17) sorted by relevance
/external/mesa3d/src/compiler/nir/tests/ |
D | lower_returns_tests.cpp | 128 ASSERT_TRUE(nir_lower_returns(bld.shader)); in TEST_F() 208 ASSERT_TRUE(nir_lower_returns(bld.shader)); in TEST_F()
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/external/mesa3d/src/compiler/spirv/ |
D | nir_load_libclc.c | 293 NIR_PASS_V(nir, nir_lower_returns); in nir_load_libclc_shader()
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/external/mesa3d/src/compiler/nir/ |
D | nir_lower_returns.c | 288 nir_lower_returns(nir_shader *shader) in nir_lower_returns() function
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D | meson.build | 173 'nir_lower_returns.c', 464 'nir_lower_returns',
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D | nir.h | 4308 bool nir_lower_returns(nir_shader *shader);
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/external/mesa3d/src/mesa/main/ |
D | glspirv.c | 287 NIR_PASS_V(nir, nir_lower_returns); in _mesa_spirv_to_nir()
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/external/mesa3d/docs/relnotes/ |
D | 20.0.5.rst | 32 - nir: nir_lower_returns can't handle nested loops
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D | 19.1.0.rst | 4510 - i965: stop calling nir_lower_returns() 4511 - radeonsi/nir: stop calling nir_lower_returns()
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D | 20.1.0.rst | 119 - nir: nir_lower_returns can't handle nested loops
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/external/mesa3d/src/gallium/frontends/clover/nir/ |
D | invocation.cpp | 422 NIR_PASS_V(nir, nir_lower_returns);
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/external/mesa3d/src/compiler/ |
D | Makefile.sources | 293 nir/nir_lower_returns.c \
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/external/mesa3d/src/freedreno/vulkan/ |
D | tu_shader.c | 133 NIR_PASS_V(nir, nir_lower_returns); in tu_spirv_to_nir()
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/external/mesa3d/src/gallium/frontends/lavapipe/ |
D | lvp_pipeline.c | 542 NIR_PASS_V(nir, nir_lower_returns); in lvp_shader_compile_to_ir()
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_to_nir.cpp | 228 nir_lower_returns(shader); in glsl_to_nir() 2703 NIR_PASS_V(nir, nir_lower_returns); in glsl_float64_funcs_to_nir()
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/external/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 509 NIR_PASS_V(nir, nir_lower_returns); in radv_shader_compile_to_nir()
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/external/mesa3d/src/intel/vulkan/ |
D | anv_pipeline.c | 261 NIR_PASS_V(nir, nir_lower_returns); in anv_shader_compile_to_nir()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_pipeline.c | 511 NIR_PASS_V(nir, nir_lower_returns); in shader_module_compile_to_nir()
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