Searched refs:noArg (Results 1 – 10 of 10) sorted by relevance
33 #define noArg fl##oat34 noArg argless;
194 final Object[] noArg = new Object[0]; in instantiate() local195 Object newFieldInstance = constructor.newInstance(noArg); in instantiate()
139 NoArgClass noArg; in test12() local
1669 boolean noArg=false; in format()1682 noArg=true; in format()1690 noArg=true; in format()1696 if (noArg) { in format()
1597 boolean noArg=false; in format()1610 noArg=true; in format()1618 noArg=true; in format()1624 if (noArg) { in format()
1049 UBool noArg = FALSE; in format() local1057 noArg = TRUE; in format()1062 noArg = TRUE; in format()1068 if (noArg) { in format()
461 public void noArg() {} in noArg() method in NullPointerTesterTest.PassObject
514 public void noArg() {} in noArg() method in NullPointerTesterTest.PassObject