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Searched refs:noperspectiveInterpolationSupport (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/sksl/
DSkSLCPP.h43 #define noperspectiveInterpolationSupport noperspectiveInterpolationSupport() macro
DSkSLUtil.h108 bool noperspectiveInterpolationSupport() const { in noperspectiveInterpolationSupport() function
/external/skqp/src/gpu/
DGrShaderCaps.h74 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; } in noperspectiveInterpolationSupport() function
206 SkASSERT(this->noperspectiveInterpolationSupport()); in noperspectiveInterpolationExtensionString()
/external/skia/src/gpu/
DGrShaderCaps.h71 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; } in noperspectiveInterpolationSupport() function
248 SkASSERT(this->noperspectiveInterpolationSupport()); in noperspectiveInterpolationExtensionString()
/external/skia/src/sksl/ir/
DSkSLSetting.cpp84 CAP(Bool, noperspectiveInterpolationSupport), in caps_lookup_table()
/external/skqp/src/gpu/glsl/
DGrGLSLVarying.cpp92 if (!caps.noperspectiveInterpolationSupport()) { in setNoPerspective()
/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp90 if (!caps.noperspectiveInterpolationSupport()) { in setNoPerspective()
/external/skqp/src/sksl/
DSkSLUtil.h96 bool noperspectiveInterpolationSupport() const { in noperspectiveInterpolationSupport() function
DSkSLIRGenerator.cpp132 CAP(noperspectiveInterpolationSupport); in fill_caps()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp3061 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3087 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3168 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()
3221 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp3353 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3379 if (shaderCaps->noperspectiveInterpolationSupport()) { in createCopyProgram()
3465 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()
3518 if (shaderCaps->noperspectiveInterpolationSupport()) { in createMipmapProgram()