Searched refs:normalizedMap (Results 1 – 2 of 2) sorted by relevance
1184 LocalPointer<UVector32> normalizedMap(new UVector32(status), status); in divideUpDictionaryRange() local1213 while (normalizedMap->size() < normalizedInput.length()) { in divideUpDictionaryRange()1214 normalizedMap->addElement(fragmentOriginalStart, status); in divideUpDictionaryRange()1220 U_ASSERT(normalizedMap->size() == normalizedInput.length()); in divideUpDictionaryRange()1223 normalizedMap->addElement(nativeEnd, status); in divideUpDictionaryRange()1225 inputMap = std::move(normalizedMap); in divideUpDictionaryRange()
707 auto normalizedMap = normalizer.getAffineMap(); in composeAffineMapAndOperands() local709 canonicalizeMapAndOperands(&normalizedMap, &normalizedOperands); in composeAffineMapAndOperands()710 *map = normalizedMap; in composeAffineMapAndOperands()727 AffineMap normalizedMap = map; in makeComposedAffineApply() local729 composeAffineMapAndOperands(&normalizedMap, &normalizedOperands); in makeComposedAffineApply()730 assert(normalizedMap); in makeComposedAffineApply()731 return b.create<AffineApplyOp>(loc, normalizedMap, normalizedOperands); in makeComposedAffineApply()