Searched refs:nr_gs_entries (Results 1 – 4 of 4) sorted by relevance
53 int nr_vs_entries, nr_gs_entries; in gen6_upload_urb() local60 nr_gs_entries = (total_urb_size/2) / (gs_size * 128); in gen6_upload_urb()63 nr_gs_entries = 0; in gen6_upload_urb()70 if (nr_gs_entries > devinfo->urb.max_entries[MESA_SHADER_GEOMETRY]) in gen6_upload_urb()71 nr_gs_entries = devinfo->urb.max_entries[MESA_SHADER_GEOMETRY]; in gen6_upload_urb()75 brw->urb.nr_gs_entries = ROUND_DOWN_TO(nr_gs_entries, 4); in gen6_upload_urb()80 assert(brw->urb.nr_gs_entries % 4 == 0); in gen6_upload_urb()89 ((brw->urb.nr_gs_entries) << GEN6_URB_GS_ENTRIES_SHIFT)); in gen6_upload_urb()
104 brw->urb.clip_start = brw->urb.gs_start + brw->urb.nr_gs_entries * brw->urb.vsize; in check_urb_layout()143 brw->urb.nr_gs_entries = limits[GS].preferred_nr_entries; in brw_calculate_urb_fence()172 brw->urb.nr_gs_entries = limits[GS].min_nr_entries; in brw_calculate_urb_fence()
1029 GLuint nr_gs_entries; member
2709 gs.NumberofURBEntries = brw->urb.nr_gs_entries;2711 gs.MaximumNumberofThreads = brw->urb.nr_gs_entries >= 8 ? 1 : 0;