Searched refs:nsamplers (Results 1 – 1 of 1) sorted by relevance
402 unsigned nsamplers; in update_samplers() local433 nsamplers = MAX2(svga->state.hw_draw.num_samplers[shader], count); in update_samplers()434 if (nsamplers > 0) { in update_samplers()440 nsamplers, in update_samplers()447 nsamplers * sizeof(ids[0])); in update_samplers()