Searched refs:numSupported (Results 1 – 3 of 3) sorted by relevance
66 int numSupported = 0; in filter_formats() local107 numSupported++; in filter_formats()118 numSupported++; in filter_formats()128 return numSupported; in filter_formats()
260 int numSupported = -1; in checkShaderLimits() local263 m_renderCtx.getFunctions().getIntegerv(pname, &numSupported); in checkShaderLimits()269 if (numSupported < numRequiredSamplers) in checkShaderLimits()270 …tring(numRequiredSamplers) + " sampler(s). Implementation supports " + de::toString(numSupported)); in checkShaderLimits()280 int numSupported = -1; in checkProgramLimits() local283 m_renderCtx.getFunctions().getIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &numSupported); in checkProgramLimits()289 if (numSupported < numRequiredCombinedSamplers) in checkProgramLimits()290 …mRequiredCombinedSamplers) + " sampler(s). Implementation supports " + de::toString(numSupported)); in checkProgramLimits()
414 GLint numSupported; in TEST_P() local415 glGetIntegerv(GL_MAX_VERTEX_ATOMIC_COUNTERS, &numSupported); in TEST_P()417 ANGLE_SKIP_TEST_IF(numSupported < 1); in TEST_P()676 GLint numSupported; in TEST_P() local677 glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &numSupported); in TEST_P()679 ANGLE_SKIP_TEST_IF(numSupported < 2); in TEST_P()1034 GLint numSupported; in TEST_P() local1035 glGetIntegerv(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS, &numSupported); in TEST_P()1037 ANGLE_SKIP_TEST_IF(numSupported < 3); in TEST_P()