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Searched refs:num_vbo (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_decode.c324 int num_vbo; in vrend_decode_set_vertex_buffers() local
331 num_vbo = (length / 3); in vrend_decode_set_vertex_buffers()
332 if (num_vbo > PIPE_MAX_ATTRIBS) in vrend_decode_set_vertex_buffers()
335 for (i = 0; i < num_vbo; i++) { in vrend_decode_set_vertex_buffers()
341 vrend_set_num_vbo(ctx, num_vbo); in vrend_decode_set_vertex_buffers()
Dvrend_renderer.h241 int num_vbo);
Dvrend_renderer.c2935 int num_vbo) in vrend_set_num_vbo() argument
2940 ctx->sub->num_vbos = num_vbo; in vrend_set_num_vbo()
2943 if (old_num != num_vbo) in vrend_set_num_vbo()
2946 for (i = num_vbo; i < old_num; i++) { in vrend_set_num_vbo()