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Searched refs:nv50_so_target (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_stateobj.h71 struct nv50_so_target { struct
78 static inline struct nv50_so_target * argument
79 nv50_so_target(struct pipe_stream_output_target *ptarg) in nv50_so_target() function
81 return (struct nv50_so_target *)ptarg; in nv50_so_target()
Dnv50_state.c1127 struct nv50_so_target *targ = MALLOC_STRUCT(nv50_so_target); in nv50_so_target_create()
1161 struct nv50_so_target *targ = nv50_so_target(ptarg); in nva0_so_target_save_offset()
1178 struct nv50_so_target *targ = nv50_so_target(ptarg); in nv50_so_target_destroy()
1211 nv50_so_target(targets[i])->clean = true; in nv50_set_stream_output_targets()
Dnv50_push.c297 struct nv50_so_target *targ; in nv50_push_vbo()
298 targ = nv50_so_target(info->count_from_stream_output); in nv50_push_vbo()
Dnv50_shader_state.c694 struct nv50_so_target *targ = nv50_so_target(nv50->so_target[i]); in nv50_stream_output_validate()
Dnv50_vbo.c705 struct nv50_so_target *so = nv50_so_target(info->count_from_stream_output); in nva0_draw_stream_output()