Home
last modified time | relevance | path

Searched refs:onBufferComputeShaderRead (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DUtilsVk.cpp1531 access.onBufferComputeShaderRead(src); in convertIndexBuffer()
1595 access.onBufferComputeShaderRead(srcIndirectBuf); in convertIndexIndirectBuffer()
1596 access.onBufferComputeShaderRead(srcIndexBuf); in convertIndexIndirectBuffer()
1665 access.onBufferComputeShaderRead(srcIndirectBuffer); in convertLineLoopIndexIndirectBuffer()
1666 access.onBufferComputeShaderRead(srcIndexBuffer); in convertLineLoopIndexIndirectBuffer()
1728 access.onBufferComputeShaderRead(srcIndirectBuffer); in convertLineLoopArrayIndirectBuffer()
1784 access.onBufferComputeShaderRead(src); in convertVertexBuffer()
3314 access.onBufferComputeShaderRead(enabledWidgetsBuffer); in cullOverlayWidgets()
3394 access.onBufferComputeShaderRead(textWidgetsBuffer); in drawOverlay()
3395 access.onBufferComputeShaderRead(graphWidgetsBuffer); in drawOverlay()
DREADME.md42 * `onBufferTransferRead` and `onBufferComputeShaderRead` accumulate `VkBuffer` read barriers.
Dvk_helpers.h2622 void onBufferComputeShaderRead(BufferHelper *buffer) in onBufferComputeShaderRead() function