Home
last modified time | relevance | path

Searched refs:onTextureSampler (Results 1 – 25 of 45) sorted by relevance

12

/external/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.h120 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler() function
185 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler() function
263 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler() function
DGrShadowGeoProc.h44 const TextureSampler& onTextureSampler(int i) const override { return fLUTTextureSampler; } in onTextureSampler() function
DGrBitmapTextGeoProc.h69 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler() function
/external/skqp/src/gpu/effects/
DGrDistanceFieldGeoProc.h109 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler() function
174 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler() function
249 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler() function
DGrCircleBlurFragmentProcessor.h42 const TextureSampler& onTextureSampler(int) const override;
DGrAlphaThresholdFragmentProcessor.h49 const TextureSampler& onTextureSampler(int) const override;
DGrTextureDomain.h240 const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } in onTextureSampler() function
285 const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } in onTextureSampler() function
DGrBitmapTextGeoProc.h63 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler() function
DGrGaussianConvolutionFragmentProcessor.h86 const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } in onTextureSampler() function
DGrMagnifierEffect.h52 const TextureSampler& onTextureSampler(int) const override;
DGrYUVtoRGBEffect.h59 const TextureSampler& onTextureSampler(int) const override;
DGrMatrixConvolutionEffect.h78 const TextureSampler& onTextureSampler(int i) const override { return fTextureSampler; } in onTextureSampler() function
DGrSimpleTextureEffect.h66 const TextureSampler& onTextureSampler(int) const override;
DGrBicubicEffect.h90 const TextureSampler& onTextureSampler(int) const override { return fTextureSampler; } in onTextureSampler() function
DGrSimpleTextureEffect.cpp62 const GrFragmentProcessor::TextureSampler& GrSimpleTextureEffect::onTextureSampler( in onTextureSampler() function in GrSimpleTextureEffect
DGrRectBlurEffect.h112 const TextureSampler& onTextureSampler(int) const override;
DGrAlphaThresholdFragmentProcessor.cpp102 const GrFragmentProcessor::TextureSampler& GrAlphaThresholdFragmentProcessor::onTextureSampler( in onTextureSampler() function in GrAlphaThresholdFragmentProcessor
DGrRRectBlurEffect.h126 const TextureSampler& onTextureSampler(int) const override;
DGrRRectBlurEffect.cpp154 const GrFragmentProcessor::TextureSampler& GrRRectBlurEffect::onTextureSampler(int index) const { in onTextureSampler() function in GrRRectBlurEffect
/external/skqp/src/gpu/ccpr/
DGrCCClipProcessor.h29 const TextureSampler& onTextureSampler(int) const override { return fAtlasAccess; } in onTextureSampler() function
DGrCCPathProcessor.h94 const TextureSampler& onTextureSampler(int) const override { return fAtlasAccess; } in onTextureSampler() function
/external/skqp/src/gpu/gradients/
DGrTextureGradientColorizer.h34 const TextureSampler& onTextureSampler(int) const override;
DGrTextureGradientColorizer.cpp55 const GrFragmentProcessor::TextureSampler& GrTextureGradientColorizer::onTextureSampler( in onTextureSampler() function in GrTextureGradientColorizer
/external/skia/src/gpu/
DGrGeometryProcessor.cpp29 return this->onTextureSampler(i); in textureSampler()
/external/skqp/src/gpu/
DGrPrimitiveProcessor.cpp24 return this->onTextureSampler(i); in textureSampler()

12