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/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp112 TType *outFloat1 = new TType(EbtFloat, EbpUndefined, EvqOut); in InsertBuiltInFunctions() local
117 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpModf, float1, "modf", float1, outFloat1); in InsertBuiltInFunctions()