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Searched refs:patchParameteri (Results 1 – 25 of 57) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderBarrier.cpp93 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
260 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, n_patch_vertices); in iterate()
DesextcTessellationShaderTessellation.cpp271 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
625 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in iterate()
792 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
1341 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, run.n_patch_vertices); in iterate()
1621 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
2049 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, test.n_patch_vertices); in iterate()
2244 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
2630 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 2); in initTest()
DesextcTessellationShaderTCTE.cpp89 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
201 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in initTest()
1207 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
1577 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in iterate()
1814 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
2279 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in initTest()
3150 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
3543 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 4); in iterate()
3725 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
4110 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 4); in iterate()
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DesextcTessellationShaderPrimitiveCoverage.cpp244 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
604 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, n_patch_vertices); in drawPatch()
DesextcTessellationShaderUtils.cpp90 m_gl.patchParameteri(m_parent_test->m_glExtTokens.PATCH_VERTICES, program.n_patch_vertices); in captureTessellationData()
182 m_gl.patchParameteri(m_parent_test->m_glExtTokens.PATCH_VERTICES, current_patch_vertices); in captureTessellationData()
343 m_gl.patchParameteri(m_parent_test->m_glExtTokens.PATCH_VERTICES, 3); in deinit()
DesextcTessellationShaderXFB.cpp74 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
637 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in iterate()
DesextcTessellationShaderVertexOrdering.cpp69 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
172 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in initTest()
DesextcTessellationShaderMaxPatchVertices.cpp212 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
379 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, m_gl_max_patch_vertices); in initTest()
DesextcTessellationShaderIsolines.cpp458 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
661 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in iterate()
DesextcTessellationShaderPoints.cpp98 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
481 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in iterate()
DesextcTessellationShaderWinding.cpp191 gl.patchParameteri(GL_PATCH_VERTICES, 1); in iterate()
DesextcTessellationShaderTriangles.cpp93 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
421 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in iterate()
DesextcTessellationShaderInvariance.cpp114 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in deinit()
525 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in iterate()
/external/angle/src/libANGLE/
DContext_gles_3_2_autogen.h65 void patchParameteri(GLenum pname, GLint value); \
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp278 gl.patchParameteri(GL_PATCH_VERTICES, 1); in iterate()
/external/deqp/modules/gles31/functional/
Des31fTessellationGeometryInteractionTests.cpp299 gl.patchParameteri(GL_PATCH_VERTICES, (m_case == CASE_TRIANGLES) ? (3): (4)); in iterate()
596 gl.patchParameteri(GL_PATCH_VERTICES, numPrimitiveVertices); in iterate()
1053 gl.patchParameteri(GL_PATCH_VERTICES, 4); in renderWithFeedback()
1148 gl.patchParameteri(GL_PATCH_VERTICES, 4); in renderWithoutFeedback()
1856 gl.patchParameteri(GL_PATCH_VERTICES, 1); in renderTo()
2451 gl.patchParameteri(GL_PATCH_VERTICES, 1); in renderTo()
2922 gl.patchParameteri(GL_PATCH_VERTICES, 3); in iterate()
Des31fTessellationTests.cpp1809 …gl.patchParameteri(GL_PATCH_VERTICES, m_primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : m_primi… in iterate()
2063 gl.patchParameteri(GL_PATCH_VERTICES, 1); in iterate()
2246 gl.patchParameteri(GL_PATCH_VERTICES, 1); in iterate()
2392 gl.patchParameteri(GL_PATCH_VERTICES, patchSize); in iterate()
2807 gl.patchParameteri(GL_PATCH_VERTICES, 1); in iterate()
3026 gl.patchParameteri(GL_PATCH_VERTICES, m_inputPatchSize); in iterate()
3285 gl.patchParameteri(GL_PATCH_VERTICES, INPUT_PATCH_SIZE); in iterate()
3477 gl.patchParameteri(GL_PATCH_VERTICES, NUM_VERTICES); in iterate()
3754 gl.patchParameteri(GL_PATCH_VERTICES, 7); in iterate()
4046 gl.patchParameteri(GL_PATCH_VERTICES, 6); in iterate()
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Des31fPrimitiveBoundingBoxTests.cpp1300 gl.patchParameteri(GL_PATCH_VERTICES, 3); in renderTestPattern()
1811 gl.patchParameteri(GL_PATCH_VERTICES, 2); in renderTestPattern()
2809 gl.patchParameteri(GL_PATCH_VERTICES, 1); in renderTestPattern()
3871 gl.patchParameteri(GL_PATCH_VERTICES, 3); in iterate()
4393 gl.patchParameteri(GL_PATCH_VERTICES, 3); in renderTo()
4751 gl.patchParameteri(GL_PATCH_VERTICES, 3); in iterate()
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp606 ASSIGN("glPatchParameteri", patchParameteri); in initProcsDesktopGL()
1615 ASSIGN("glPatchParameteri", patchParameteri); in initProcsDesktopGL()
2077 ASSIGN("glPatchParameteriEXT", patchParameteri); in initProcsGLES()
2211 ASSIGN("glPatchParameteriOES", patchParameteri); in initProcsGLES()
2636 ASSIGN("glPatchParameteri", patchParameteri); in initProcsGLES()
3394 patchParameteri = &glPatchParameteriNULL; in initProcsDesktopGLNULL()
4402 patchParameteri = &glPatchParameteriNULL; in initProcsDesktopGLNULL()
4863 patchParameteri = &glPatchParameteriNULL; in initProcsGLESNULL()
4997 patchParameteri = &glPatchParameteriNULL; in initProcsGLESNULL()
5422 patchParameteri = &glPatchParameteriNULL; in initProcsGLESNULL()
/external/deqp/modules/gles31/stress/
Des31sTessellationGeometryInteractionTests.cpp351 gl.patchParameteri(GL_PATCH_VERTICES, 1); in renderTo()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayImageOperations.cpp775 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in runShaders()
781 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in runShaders()
DesextcTextureCubeMapArrayImageTextureSize.cpp884 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 1); in runShaders()
890 gl.patchParameteri(m_glExtTokens.PATCH_VERTICES, 3); in runShaders()
/external/deqp/framework/opengl/wrapper/
DglwInitExtES.inl51 gl->patchParameteri = (glPatchParameteriFunc) loader->get("glPatchParameteriEXT");
DglwInitES32Direct.inl221 gl->patchParameteri = &glPatchParameteri;
/external/deqp/framework/opengl/
DgluStateReset.cpp623 gl.patchParameteri(GL_PATCH_VERTICES, 3); in resetStateES()
656 gl.patchParameteri(GL_PATCH_VERTICES_EXT, 3); in resetStateGLCore()

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