Searched refs:po_id_ptr (Results 1 – 1 of 1) sorted by relevance
1658 glw::GLuint* po_id_ptr = po_id_ptrs[n_po_id]; in destroyPOsAndSOs() local1660 if (*po_id_ptr != 0) in destroyPOsAndSOs()1662 gl.deleteProgram(*po_id_ptr); in destroyPOsAndSOs()1664 *po_id_ptr = 0; in destroyPOsAndSOs()2581 glw::GLuint* po_id_ptr; in runPipelineObjectValidationTestMode() member2619 *current_shader_program.po_id_ptr = in runPipelineObjectValidationTestMode()2625 gl.getProgramiv(*current_shader_program.po_id_ptr, GL_LINK_STATUS, &link_status); in runPipelineObjectValidationTestMode()2634 gl.getProgramInfoLog(*current_shader_program.po_id_ptr, sizeof(info_log), DE_NULL, /* length */ in runPipelineObjectValidationTestMode()2671 *current_shader_program.po_id_ptr); in runPipelineObjectValidationTestMode()