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Searched refs:presentPathFastActive (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp856 const bool presentPathFastActive = UsePresentPathFast(mRenderer, firstColorAttachment); in checkPresentPath() local
860 if ((mCurPresentPathFastEnabled != presentPathFastActive) || in checkPresentPath()
861 (presentPathFastActive && (colorBufferHeight != mCurPresentPathFastColorBufferHeight))) in checkPresentPath()
863 mCurPresentPathFastEnabled = presentPathFastActive; in checkPresentPath()