Searched refs:primitive_state (Results 1 – 1 of 1) sorted by relevance
57 VkPipelineInputAssemblyStateCreateInfo primitive_state = {}; in zink_create_gfx_pipeline() local58 primitive_state.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; in zink_create_gfx_pipeline()59 primitive_state.topology = primitive_topology; in zink_create_gfx_pipeline()69 primitive_state.primitiveRestartEnable = VK_FALSE; in zink_create_gfx_pipeline()72 primitive_state.primitiveRestartEnable = state->primitive_restart ? VK_TRUE : VK_FALSE; in zink_create_gfx_pipeline()143 pci.pInputAssemblyState = &primitive_state; in zink_create_gfx_pipeline()