Searched refs:processCutVerts (Results 1 – 2 of 2) sorted by relevance
986 bool processCutVerts = false; in GeometryShaderStage() local993 processCutVerts = true; in GeometryShaderStage()1010 processCutVerts = false; in GeometryShaderStage()1022 processCutVerts, in GeometryShaderStage()1034 processCutVerts, in GeometryShaderStage()
446 bool processCutVerts{482 processCutVerts = in_processCutVerts; in PA_STATE_CUT()651 if (this->processCutVerts) in ProcessVerts()