Searched refs:psnr_y (Results 1 – 4 of 4) sorted by relevance
190 RunningStatistics<float> psnr_y; in SliceAndCalcVideoStatistic() local255 psnr_y.AddSample(frame_stat.psnr_y); in SliceAndCalcVideoStatistic()347 video_stat.avg_psnr_y = psnr_y.GetMean().value_or(0); in SliceAndCalcVideoStatistic()
152 frame_stat->psnr_y = libyuv::SumSquareErrorToPsnr(sse_y, num_y_samples); in CalculateFrameQuality()
70 float psnr_y = 0.0f; member
38 ss << " psnr_y " << psnr_y; in ToString()