Searched refs:pstipple_tex (Results 1 – 3 of 3) sorted by relevance
124 bool pstipple_tex; member
1673 if (fs->key.pstipple_tex) in add_shader_program()3271 key->pstipple_tex = sub_ctx->rs_state.poly_stipple_enable; in vrend_fill_shader_key()3278 key->pstipple_tex = 0; in vrend_fill_shader_key()
2189 if (ctx->key->pstipple_tex) in handle_fragment_proc_exit()6744 ctx->key->pstipple_tex == true) { in emit_ios()