Searched refs:reassignBlock (Results 1 – 1 of 1) sorted by relevance
119 TIntermBlock *reassignBlock = new TIntermBlock; in ReplaceArrayOfMatrixVarying() local145 reassignBlock->appendStatement(assignment); in ReplaceArrayOfMatrixVarying()152 main->getBody()->insertStatement(0, reassignBlock); in ReplaceArrayOfMatrixVarying()157 return RunAtTheEndOfShader(compiler, root, reassignBlock, symbolTable); in ReplaceArrayOfMatrixVarying()