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Searched refs:reference_render_pass (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_program.c341 reference_render_pass(struct zink_screen *screen, in reference_render_pass() function
389 reference_render_pass(screen, prog, state->render_pass); in zink_get_gfx_pipeline()