Searched refs:renderPipeline (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassSubpassDependencyTests.cpp | 1892 Move<VkPipeline> renderPipeline; in iterateInternal() local 2067 renderPipeline = makeGraphicsPipeline(vkd, // const DeviceInterface& vk in iterateInternal() 2153 vkd.cmdBindPipeline(*commandBuffer, vk::VK_PIPELINE_BIND_POINT_GRAPHICS, *renderPipeline); in iterateInternal() 2183 vkd.cmdBindPipeline(*commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *renderPipeline); in iterateInternal() 2363 Move<VkPipeline> renderPipeline; in iterateInternal() local 2656 renderPipeline = makeGraphicsPipeline(vkd, // const DeviceInterface& vk in iterateInternal() 2738 vkd.cmdBindPipeline(*commandBuffer, vk::VK_PIPELINE_BIND_POINT_GRAPHICS, *renderPipeline); in iterateInternal() 2768 vkd.cmdBindPipeline(*commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *renderPipeline); in iterateInternal()
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/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_command_buffer.h | 288 id<MTLRenderPipelineState> renderPipeline; member
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D | mtl_command_buffer.mm | 983 renderPipeline = nil; 1316 if (mStateCache.renderPipeline == state) 1320 mStateCache.renderPipeline = state;
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