Searched refs:renderTargetPriv (Results 1 – 18 of 18) sorted by relevance
51 inline GrRenderTargetPriv GrRenderTarget::renderTargetPriv() { return GrRenderTargetPriv(this); } in renderTargetPriv() function53 inline const GrRenderTargetPriv GrRenderTarget::renderTargetPriv () const { in renderTargetPriv() function
408 if (rt->renderTargetPriv().getStencilAttachment()) { in attachStencilAttachment()434 rt->renderTargetPriv().attachStencilAttachment(std::move(stencil)); in attachStencilAttachment()436 return SkToBool(rt->renderTargetPriv().getStencilAttachment()); in attachStencilAttachment()
187 if (!rt->renderTargetPriv().getStencilAttachment()) { in isFullyInstantiated()
217 SkASSERT(fTarget->asRenderTarget()->renderTargetPriv().getStencilAttachment()); in assign()
108 GrRenderTargetPriv renderTargetPriv();109 const GrRenderTargetPriv renderTargetPriv() const;
91 SkASSERT(renderTarget->renderTargetPriv().getStencilAttachment()); in refPipelineState()93 renderTarget->renderTargetPriv().numStencilBits()); in refPipelineState()
272 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in getAttachmentsDescriptor()385 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilImageResource()396 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilAttachmentView()
321 GrStencilAttachment* stencil = rt->renderTargetPriv().getStencilAttachment(); in copySurfaceAsDraw()
165 GrStencilAttachment* stencil = fRenderTarget->renderTargetPriv().getStencilAttachment(); in submit()362 GrStencilAttachment* sb = fRenderTarget->renderTargetPriv().getStencilAttachment(); in onClearStencilClip()
19 GrStencilAttachment* sb = fRenderTarget->renderTargetPriv().getStencilAttachment(); in begin()
93 if (GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment()) { in getBackendRenderTarget()115 GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in completeStencilAttachment()
2015 SkASSERT(glRT->renderTargetPriv().getStencilAttachment()); in flushGLState()2017 glRT->renderTargetPriv().numStencilBits()); in flushGLState()2183 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment(); in clearStencil()2210 GrStencilAttachment* sb = target->renderTargetPriv().getStencilAttachment(); in clearStencilClip()2388 renderTarget->renderTargetPriv().getStencilAttachment() && in onReadPixels()2402 renderTarget->renderTargetPriv().getStencilAttachment()); in onReadPixels()
34 int numStencilBits = rt->renderTargetPriv().numStencilBits(); in onExecute()
61 flushState.drawOpArgs().renderTarget()->renderTargetPriv().numStencilBits()); in init_stencil_pass_settings()
115 SkASSERT(renderTarget->renderTargetPriv().getStencilAttachment());117 renderTarget->renderTargetPriv().numStencilBits());
31 rt->renderTargetPriv().getStencilAttachment());201 GrStencilAttachment* sb = fRenderTarget->renderTargetPriv().getStencilAttachment();
134 if (GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment()) { in getBackendRenderTarget()
94 return rt->renderTargetPriv().getStencilAttachment(); in get_SB()