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Searched refs:requiresAdvancedBlendEq (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp847 bool requiresAdvancedBlendEq (const BlendState& pre, const BlendState post, const vector<DrawBuffer… in requiresAdvancedBlendEq() function
849 bool requiresAdvancedBlendEq = false; in requiresAdvancedBlendEq() local
852 requiresAdvancedBlendEq |= isAdvancedBlendEq(pre.blendEq->get<BlendEq>()); in requiresAdvancedBlendEq()
855 requiresAdvancedBlendEq |= isAdvancedBlendEq(post.blendEq->get<BlendEq>()); in requiresAdvancedBlendEq()
862 requiresAdvancedBlendEq |= isAdvancedBlendEq(drawBufferBlendState.blendEq->get<BlendEq>()); in requiresAdvancedBlendEq()
865 return requiresAdvancedBlendEq; in requiresAdvancedBlendEq()
895 if (requiresAdvancedBlendEq(preCommonBlendState, postCommonBlendState, drawBuffers)) in genFragmentSource()
1016 …const bool requiresBlendBarriers = requiresAdvancedBlendEq(preCommonBlendState, postCommonBlen… in renderQuad()
1208 …if (requiresAdvancedBlendEq(m_preCommonBlendState, m_postCommonBlendState, m_drawBuffers) && !m_co… in init()