Searched refs:resource3d (Results 1 – 1 of 1) sorted by relevance
116 struct ureg_src sampler, bool resource3d) in fetch_four() argument118 ureg_TEX(shader, m[0], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[0], sampler); in fetch_four()119 ureg_TEX(shader, m[1], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[1], sampler); in fetch_four()