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Searched refs:resourceAccess (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/
DGrGpuResource.cpp33 get_resource_cache(fGpu)->resourceAccess().insertResource(this); in registerWithCache()
42 get_resource_cache(fGpu)->resourceAccess().insertResource(this); in registerWithCacheWrapped()
53 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in release()
64 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in abandon()
135 get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this); in removeUniqueKey()
155 get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key); in setUniqueKey()
172 get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, kFlag); in notifyAllCntsAreZero()
187 get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, flags); in notifyRefCountIsZero()
196 get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this); in removeScratchKey()
209 get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); in makeBudgeted()
[all …]
DGrResourceCache.h68 ResourceAccess resourceAccess();
440 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() { in resourceAccess() function
/external/skia/src/gpu/
DGrGpuResource.cpp33 get_resource_cache(fGpu)->resourceAccess().insertResource(this); in registerWithCache()
42 get_resource_cache(fGpu)->resourceAccess().insertResource(this); in registerWithCacheWrapped()
53 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in release()
64 get_resource_cache(fGpu)->resourceAccess().removeResource(this); in abandon()
141 get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this); in removeUniqueKey()
161 get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key); in setUniqueKey()
175 get_resource_cache(fGpu)->resourceAccess().notifyARefCntReachedZero(mutableThis, removedRef); in notifyARefCntIsZero()
180 get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this); in removeScratchKey()
193 get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); in makeBudgeted()
201 get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this); in makeUnbudgeted()
[all …]
DGrResourceCache.h71 ResourceAccess resourceAccess();
468 inline GrResourceCache::ResourceAccess GrResourceCache::resourceAccess() { in resourceAccess() function