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Searched refs:sNumer (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/utils/
DSkPolyUtils.cpp92 SkScalar sNumer, tNumer; in compute_intersection() local
120 sNumer = 0; in compute_intersection()
123 sNumer = v0.dot(w); in compute_intersection()
126 if (outside_interval(sNumer, denom, true)) { in compute_intersection()
134 SkScalar oldSNumer = sNumer; in compute_intersection()
135 sNumer = v0.dot(w + v1); in compute_intersection()
137 if (outside_interval(sNumer, denom, true)) { in compute_intersection()
140 if (sNumer*oldSNumer > 0) { in compute_intersection()
144 sNumer = 0; in compute_intersection()
151 sNumer = w.cross(v1); in compute_intersection()
[all …]
/external/skia/src/utils/
DSkPolyUtils.cpp99 SkScalar sNumer, tNumer; in compute_intersection() local
130 sNumer = 0; in compute_intersection()
133 sNumer = v0.dot(w); in compute_intersection()
136 if (outside_interval(sNumer, denom, true)) { in compute_intersection()
145 SkScalar oldSNumer = sNumer; in compute_intersection()
146 sNumer = v0.dot(w + v1); in compute_intersection()
148 if (outside_interval(sNumer, denom, true)) { in compute_intersection()
151 if (sNumer*oldSNumer > 0) { in compute_intersection()
155 sNumer = 0; in compute_intersection()
162 sNumer = w.cross(v1); in compute_intersection()
[all …]
/external/skia/src/gpu/
DGrTriangulator.cpp164 double sNumer = dy * other.fLine.fB + dx * other.fLine.fA; in intersect() local
168 if (denom > 0.0 ? (sNumer < 0.0 || sNumer > denom || tNumer < 0.0 || tNumer > denom) in intersect()
169 : (sNumer > 0.0 || sNumer < denom || tNumer > 0.0 || tNumer < denom)) { in intersect()
172 double s = sNumer / denom; in intersect()
/external/skqp/src/gpu/
DGrTessellator.cpp411 double sNumer = dy * other.fLine.fB + dx * other.fLine.fA; in intersect() local
415 if (denom > 0.0 ? (sNumer < 0.0 || sNumer > denom || tNumer < 0.0 || tNumer > denom) in intersect()
416 : (sNumer > 0.0 || sNumer < denom || tNumer > 0.0 || tNumer < denom)) { in intersect()
419 double s = sNumer / denom; in intersect()