Searched refs:s_tessCtrlTemplate2 (Results 1 – 1 of 1) sorted by relevance
244 static const char* const s_tessCtrlTemplate2 = "${GLSL_VERSION_DECL}\n" in iterate() local294 << glu::TessellationControlSource(specializeShader(m_context, s_tessCtrlTemplate2)) in iterate()313 << glu::TessellationControlSource(specializeShader(m_context, s_tessCtrlTemplate2)) in iterate()