Home
last modified time | relevance | path

Searched refs:samplerRangeLow (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DProgramExecutable.cpp380 unsigned int samplerRangeLow = stream->readInt<unsigned int>(); in load() local
382 mSamplerUniformRange = RangeUI(samplerRangeLow, samplerRangeHigh); in load()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp995 unsigned int samplerRangeLow, samplerRangeHigh; in load() local
996 stream->readInt(&samplerRangeLow); in load()
998 mUsedShaderSamplerRanges[shaderType] = gl::RangeUI(samplerRangeLow, samplerRangeHigh); in load()