Searched refs:sequence_id_ (Results 1 – 4 of 4) sorted by relevance
35 MultiSink(ByteSpan buffer) : ring_buffer_(true), sequence_id_(0) { in MultiSink()51 return ring_buffer_.PushBack(entry, sequence_id_++); in HandleEntry()59 void HandleDropped(uint32_t drop_count = 1) { sequence_id_ += drop_count; }103 uint32_t sequence_id_ = 0; variable
41 sequence_id_out = drain.multisink_->sequence_id_ - 1; in GetEntry()51 drain.last_handled_sequence_id_ = sequence_id_ - 1; in AttachDrain()
36 sequence_id_(++next_sequence_id_) {} in InterceptorTraceWriter()44 packet->set_trusted_packet_sequence_id(sequence_id_); in NewTracePacket()
60 const uint32_t sequence_id_; variable