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Searched refs:setBlendDepthRasterStates (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.h45 void setBlendDepthRasterStates(const gl::State &glState, unsigned int sampleMask);
DRenderer9.h447 angle::Result setBlendDepthRasterStates(const gl::Context *context, gl::PrimitiveMode drawMode);
DStateManager9.cpp324 void StateManager9::setBlendDepthRasterStates(const gl::State &glState, unsigned int sampleMask) in setBlendDepthRasterStates() function in rx::StateManager9
DRenderer9.cpp1124 ANGLE_TRY(setBlendDepthRasterStates(context, drawMode)); in updateState()
1136 angle::Result Renderer9::setBlendDepthRasterStates(const gl::Context *context, in setBlendDepthRasterStates() function in rx::Renderer9
1161 mStateManager.setBlendDepthRasterStates(glState, mask); in setBlendDepthRasterStates()