Searched refs:setBlendEnabled (Results 1 – 12 of 12) sorted by relevance
76 void setBlendEnabled(bool enabled);
348 setBlendEnabled(blendState.blend); in setBlendDepthRasterStates()758 void StateManager9::setBlendEnabled(bool enabled) in setBlendEnabled() function in rx::StateManager9
202 void setBlendEnabled(bool enabled);
1145 void StateManagerGL::setBlendEnabled(bool enabled) in setBlendEnabled() function in rx::StateManagerGL1837 setBlendEnabled(state.isBlendEnabled()); in syncState()2901 setBlendEnabled(state->blendEnabled); in restoreBlendNativeContext()
88 stateManager->setBlendEnabled(false); in enter()
325 void setBlendEnabled(bool enabled);
1186 case GL_BLEND: context->setBlendEnabled(false); break; in Disable()1323 case GL_BLEND: context->setBlendEnabled(true); break; in Enable()
439 void Context::setBlendEnabled(bool enabled) in setBlendEnabled() function in es1::Context
742 sm->setBlendEnabled(false); in drawWithTexture()
428 void setBlendEnabled(bool enabled);
1436 …case GL_BLEND: context->setBlendEnabled(false); break; in Disable()1781 case GL_BLEND: context->setBlendEnabled(true); break; in Enable()
414 void Context::setBlendEnabled(bool enabled) in setBlendEnabled() function in es2::Context