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Searched refs:setFenceNV (Results 1 – 7 of 7) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DFenceNVGL.cpp34 mFunctions->setFenceNV(mFence, condition); in set()
DDispatchTableGL_autogen.h109 PFNGLSETFENCENVPROC setFenceNV = nullptr; variable
DDispatchTableGL_autogen.cpp2798 ASSIGN("glSetFenceNV", setFenceNV); in initProcsSharedExtensions()
5584 setFenceNV = &glSetFenceNVNULL; in initProcsSharedExtensionsNULL()
/external/angle/src/libANGLE/
DContext_gles_ext_autogen.h235 void setFenceNV(FenceNVID fencePacked, GLenum condition); \
DContext.cpp8277 void Context::setFenceNV(FenceNVID fence, GLenum condition) in setFenceNV() function in gl::Context
/external/angle/src/libANGLE/capture/
Dframe_capture_replay_autogen.cpp2619 context->setFenceNV( in ReplayCall()
/external/angle/src/libGLESv2/
Dentry_points_gles_ext_autogen.cpp8121 context->setFenceNV(fencePacked, condition); in GL_SetFenceNV()