Home
last modified time | relevance | path

Searched refs:setIDom (Results 1 – 7 of 7) sorted by relevance

/external/llvm/include/llvm/Support/
DGenericDomTree.h125 void setIDom(DomTreeNodeBase<NodeT> *NewIDom) { in setIDom() function
572 N->setIDom(NewIDom); in changeImmediateDominator()
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/Support/
DGenericDomTree.h117 void setIDom(DomTreeNodeBase *NewIDom) {
610 N->setIDom(NewIDom);
DGenericDomTreeConstruction.h625 TN->setIDom(NewIDom); in reattachExistingSubtree()
855 TN->setIDom(NCD); in UpdateInsertion()
/external/llvm-project/llvm/include/llvm/Support/
DGenericDomTree.h123 void setIDom(DomTreeNodeBase *NewIDom) {
657 N->setIDom(NewIDom);
DGenericDomTreeConstruction.h627 TN->setIDom(NewIDom); in reattachExistingSubtree()
852 TN->setIDom(NCD); in UpdateInsertion()
/external/llvm-project/llvm/lib/Target/Hexagon/
DHexagonLoopIdiomRecognition.cpp2264 BN->setIDom(DN); in processCopyingStore()
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/
DHexagonLoopIdiomRecognition.cpp2245 BN->setIDom(DN); in processCopyingStore()