Searched refs:setPlaying (Results 1 – 2 of 2) sorted by relevance
71 mClap->setPlaying(true); in tap()132 mClap->setPlaying(true); in onAudioReady()234 mBackingTrack->setPlaying(true); in setupAudioSources()
48 void setPlaying(bool isPlaying) { mIsPlaying = isPlaying; resetPlayHead(); }; in setPlaying() function