Searched refs:setSpecializationConstant (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.cpp | 230 mProgramHelper.setSpecializationConstant(sh::vk::SpecializationConstantId::LineRasterEmulation, in initProgram() 232 mProgramHelper.setSpecializationConstant(sh::vk::SpecializationConstantId::SurfaceRotation, in initProgram() 855 shaderProgram->setSpecializationConstant(sh::vk::SpecializationConstantId::DrawableWidth, in getGraphicsPipeline() 857 shaderProgram->setSpecializationConstant(sh::vk::SpecializationConstantId::DrawableHeight, in getGraphicsPipeline()
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D | vk_helpers.h | 2493 void setSpecializationConstant(sh::vk::SpecializationConstantId id, uint32_t value);
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D | vk_helpers.cpp | 7998 void ShaderProgramHelper::setSpecializationConstant(sh::vk::SpecializationConstantId id, in setSpecializationConstant() function in rx::vk::ShaderProgramHelper
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/external/mesa3d/include/CL/ |
D | cl2.hpp | 6791 setSpecializationConstant(cl_uint index, const T &value) 6806 cl_int setSpecializationConstant(cl_uint index, size_type size, const void* value) 6941 inline cl_int cl::Program::setSpecializationConstant(cl_uint index, const bool &value)
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