/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 44 MOCK_METHOD3(setUniform3fv, void(GLint, GLsizei, const GLfloat *));
|
D | ProgramImpl.h | 93 virtual void setUniform3fv(GLint location, GLsizei count, const GLfloat *v) = 0;
|
/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 39 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramNULL.cpp | 51 void ProgramNULL::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform3fv() function in rx::ProgramNULL
|
/external/angle/src/libANGLE/ |
D | GLES1Renderer.cpp | 364 setUniform3fv(programObject, mProgramState.lightDirectionsLoc, kLightCount, in prepareForDraw() 417 setUniform3fv(programObject, mProgramState.pointDistanceAttenuationLoc, 1, in prepareForDraw() 837 void GLES1Renderer::setUniform3fv(Program *programObject, in setUniform3fv() function in gl::GLES1Renderer 844 programObject->setUniform3fv(location, count, value); in setUniform3fv()
|
D | GLES1Renderer.h | 92 void setUniform3fv(Program *programObject,
|
D | Program.h | 585 void setUniform3fv(UniformLocation location, GLsizei count, const GLfloat *v);
|
D | Program.cpp | 2639 void Program::setUniform3fv(UniformLocation location, GLsizei count, const GLfloat *v) in setUniform3fv() function in gl::Program 2649 mProgram->setUniform3fv(location.value, clampedCount, v); in setUniform3fv()
|
D | Context.cpp | 7164 program->setUniform3fv(location, 1, xyz); in uniform3f() 7170 program->setUniform3fv(location, count, v); in uniform3fv() 7998 programObject->setUniform3fv(location, count, value); in programUniform3fv()
|
/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 54 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramGL.cpp | 526 void ProgramGL::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) in setUniform3fv() function in rx::ProgramGL
|
/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 55 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramVk.cpp | 525 void ProgramVk::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) in setUniform3fv() function in rx::ProgramVk
|
/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 81 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramMtl.mm | 991 void ProgramMtl::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 151 bool setUniform3fv(GLint location, GLsizei count, const GLfloat *v);
|
D | Program.cpp | 552 bool Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) in setUniform3fv() function in es2::Program
|
D | libGLESv2.cpp | 5130 if(!program->setUniform3fv(location, count, v)) in Uniform3fv()
|
/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 255 void setUniform3fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramD3D.cpp | 2410 void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) in setUniform3fv() function in rx::ProgramD3D
|