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Searched refs:shaderCompiler (Results 1 – 25 of 25) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkUtil.cpp99 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram( in GrCompileVkShaderModule()
103 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
107 if (!gpu->shaderCompiler()->toSPIRV(*program, outSPIRV)) { in GrCompileVkShaderModule()
109 gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
DGrVkPipelineStateBuilder.h42 SkSL::Compiler* shaderCompiler() const override;
DGrVkPipelineStateBuilder.cpp62 SkSL::Compiler* GrVkPipelineStateBuilder::shaderCompiler() const { in shaderCompiler() function in GrVkPipelineStateBuilder
63 return fGpu->shaderCompiler(); in shaderCompiler()
/external/skqp/src/gpu/vk/
DGrVkUtil.cpp202 std::unique_ptr<SkSL::Program> program = gpu->shaderCompiler()->convertProgram( in GrCompileVkShaderModule()
207 SkDebugf("SkSL error:\n%s\n", gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
211 if (!gpu->shaderCompiler()->toSPIRV(*program, outSPIRV)) { in GrCompileVkShaderModule()
212 SkDebugf("%s\n", gpu->shaderCompiler()->errorText().c_str()); in GrCompileVkShaderModule()
DGrVkGpu.h116 SkSL::Compiler* shaderCompiler() const { in shaderCompiler() function
/external/skqp/src/gpu/mtl/
DGrMtlUtil.mm190 gpu->shaderCompiler()->convertProgram(kind,
195 SkDebugf("SkSL error:\n%s\n", gpu->shaderCompiler()->errorText().c_str());
201 if (!gpu->shaderCompiler()->toMetal(*program, &code)) {
202 SkDebugf("%s\n", gpu->shaderCompiler()->errorText().c_str());
DGrMtlGpu.h97 SkSL::Compiler* shaderCompiler() const { return fCompiler.get(); } in shaderCompiler() function
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp64 SkSL::Compiler* GrD3DPipelineStateBuilder::shaderCompiler() const { in shaderCompiler() function in GrD3DPipelineStateBuilder
65 return fGpu->shaderCompiler(); in shaderCompiler()
153 std::unique_ptr<SkSL::Program> program = fGpu->shaderCompiler()->convertProgram( in compileD3DProgram()
155 if (!program || !fGpu->shaderCompiler()->toHLSL(*program, outHLSL)) { in compileD3DProgram()
158 fGpu->shaderCompiler()->errorText().c_str()); in compileD3DProgram()
DGrD3DPipelineStateBuilder.h42 SkSL::Compiler* shaderCompiler() const override;
/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.h57 SkSL::Compiler* shaderCompiler() const override;
DGrMtlUtil.mm69 SkSL::Compiler* compiler = gpu->shaderCompiler();
71 gpu->shaderCompiler()->convertProgram(programKind,
DGrMtlPipelineStateBuilder.mm57 SkSL::Compiler* GrMtlPipelineStateBuilder::shaderCompiler() const { function
58 return fGpu->shaderCompiler();
/external/skia/src/gpu/dawn/
DGrDawnProgramBuilder.h91 SkSL::Compiler* shaderCompiler() const override;
DGrDawnGpu.cpp926 std::unique_ptr<SkSL::Program> program = this->shaderCompiler()->convertProgram( in SkSLToSPIRV()
931 errorHandler->compileError(shaderString, this->shaderCompiler()->errorText().c_str()); in SkSLToSPIRV()
938 if (!this->shaderCompiler()->toSPIRV(*program, &code)) { in SkSLToSPIRV()
939 errorHandler->compileError(shaderString, this->shaderCompiler()->errorText().c_str()); in SkSLToSPIRV()
DGrDawnProgramBuilder.cpp454 SkSL::Compiler* GrDawnProgramBuilder::shaderCompiler() const { in shaderCompiler() function in GrDawnProgramBuilder
455 return fGpu->shaderCompiler(); in shaderCompiler()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.h58 SkSL::Compiler* shaderCompiler() const override;
DGrGLShaderStringBuilder.cpp26 SkSL::Compiler* compiler = gpu->shaderCompiler(); in GrSkSLtoGLSL()
DGrGLProgramBuilder.cpp95 SkSL::Compiler* GrGLProgramBuilder::shaderCompiler() const { in shaderCompiler() function in GrGLProgramBuilder
96 return fGpu->shaderCompiler(); in shaderCompiler()
/external/skia/tests/
DSkSLDSLErrorLineNumbers.cpp53 Start(ctxInfo.directContext()->priv().getGpu()->shaderCompiler()); in DEF_GPUTEST_FOR_MOCK_CONTEXT()
DSkSLDSLTest.cpp35 Start(gpu->shaderCompiler(), kind, flags); in AutoDSLContext()
89 Start(ctxInfo.directContext()->priv().getGpu()->shaderCompiler()); in StartDSL()
/external/skia/src/gpu/glsl/
DGrGLSLProgramBuilder.h52 virtual SkSL::Compiler* shaderCompiler() const = 0;
DGrGLSLProgramBuilder.cpp58 SkSL::dsl::Start(this->shaderCompiler()); in emitAndInstallProcs()
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp2188 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> shaderCompiler; in test() local
2193 glGetBooleanv(GL_SHADER_COMPILER, &shaderCompiler); in test()
2196 if (!shaderCompiler.verifyValidity(m_testCtx)) in test()
2198 if (shaderCompiler != GL_TRUE) in test()
/external/skia/src/gpu/
DGrGpu.h68 SkSL::Compiler* shaderCompiler() const { return fCompiler.get(); } in shaderCompiler() function
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp3544 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> shaderCompiler; in test() local